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Moves › Normal

Conversion 2

Conversion 2 is a Normal-type move introduced in Generation 2.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 2NormalStatus——30+0
Generation 3NormalStatus——30+0
Generation 4NormalStatus——30+0
Generation 5NormalStatus——30+0
Generation 6NormalStatus——30+0
Generation 7NormalStatus——30+0
Generation 8NormalStatus——30+0
Generation 9NormalStatus——30+0

In-game descriptions

Gold / Silver · CrystalThe user's type is made resistant.
Ruby / Sapphire · EmeraldMakes the user resistant to the last attack’s type.
FireRed / LeafGreenThe user changes type to make itself resistant to the last attack it took.
Diamond / Pearl · Platinum · HeartGold / SoulSilverThe user changes its type to make itself resistant to the type of the attack it last took.
Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee!The user changes its type to make itself resistant to the type of the attack the opponent used last.
Sword / Shield · Legends: ArceusThe user changes its type to make itself resistant to the type of the attack the target used last.
Scarlet / VioletThe user changes its type to make itself resistant to the type of the move the target used last.

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)