Conversion 2 is a Normal-type move introduced in Generation 2.
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 2 | Normal | Status | — | — | 30 | +0 |
| Generation 3 | Normal | Status | — | — | 30 | +0 |
| Generation 4 | Normal | Status | — | — | 30 | +0 |
| Generation 5 | Normal | Status | — | — | 30 | +0 |
| Generation 6 | Normal | Status | — | — | 30 | +0 |
| Generation 7 | Normal | Status | — | — | 30 | +0 |
| Generation 8 | Normal | Status | — | — | 30 | +0 |
| Generation 9 | Normal | Status | — | — | 30 | +0 |
In-game descriptions
| Gold / Silver · Crystal | The user's type is made resistant. |
|---|---|
| Ruby / Sapphire · Emerald | Makes the user resistant to the last attack’s type. |
| FireRed / LeafGreen | The user changes type to make itself resistant to the last attack it took. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | The user changes its type to make itself resistant to the type of the attack it last took. |
| Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! | The user changes its type to make itself resistant to the type of the attack the opponent used last. |
| Sword / Shield · Legends: Arceus | The user changes its type to make itself resistant to the type of the attack the target used last. |
| Scarlet / Violet | The user changes its type to make itself resistant to the type of the move the target used last. |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)