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Moves › Normal

Rage

Rage is a Normal-type move introduced in Generation 1.

⚔ Open in the damage calculator

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalPhysical2010020+0
Generation 2NormalPhysical2010020+0
Generation 3NormalPhysical2010020+0
Generation 4NormalPhysical2010020+0
Generation 5NormalPhysical2010020+0
Generation 6NormalPhysical2010020+0
Generation 7NormalPhysical2010020+0
Generation 8NormalPhysical2010020+0
Generation 9NormalPhysical2010020+0

In-game descriptions

Gold / Silver · CrystalRaises ATTACK if the user is hit.
Ruby / Sapphire · EmeraldRaises the user’s ATTACK every time it is hit.
FireRed / LeafGreenAn attack that becomes stronger each time the user is hit in battle.
Diamond / Pearl · Platinum · HeartGold / SoulSilverWhile this move is in use, it gains attack power each time the user is hit in battle.
Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee!As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Sword / ShieldThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

TM / HM

Red / Green · Blue · Red / Blue · YellowTM20

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (5)

By TM / HM (21)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)