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Moves › Grass

Solar Beam

Solar Beam is a Grass-type move introduced in Generation 1.

⚔ Open in the damage calculator

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1GrassSpecial12010010+0
Generation 2GrassSpecial12010010+0
Generation 3GrassSpecial12010010+0
Generation 4GrassSpecial12010010+0
Generation 5GrassSpecial12010010+0
Generation 6GrassSpecial12010010+0
Generation 7GrassSpecial12010010+0
Generation 8GrassSpecial12010010+0
Generation 9GrassSpecial12010010+0

In-game descriptions

Gold / Silver · Crystal1st turn: Prepare 2nd turn: Attack
Ruby / Sapphire · EmeraldAbsorbs light in one turn, then attacks next turn.
FireRed / LeafGreenA 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
X / Y · Omega Ruby / Alpha SapphireA two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: ArceusIn this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Scarlet / VioletThe user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM / HM

Red / Green · Blue · Red / Blue · Yellow · Gold / Silver · Crystal · Ruby / Sapphire · Emerald · Colosseum · XD · FireRed / LeafGreen · Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra MoonTM22
Let’s Go, Pikachu! / Let’s Go, Eevee!TM45
Sword / ShieldTM11
Scarlet / Violet · Scarlet: The Indigo Disk / Violet: The Indigo DiskTM168
Legends: Z-ATM64

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (2)

By TM / HM (7)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)