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Moves › Normal

Hyper Beam

Hyper Beam is a Normal-type move introduced in Generation 1.

⚔ Open in the damage calculator

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalPhysical150905+0
Generation 2NormalPhysical150905+0
Generation 3NormalPhysical150905+0
Generation 4NormalSpecial150905+0
Generation 5NormalSpecial150905+0
Generation 6NormalSpecial150905+0
Generation 7NormalSpecial150905+0
Generation 8NormalSpecial150905+0
Generation 9NormalSpecial150905+0

In-game descriptions

Gold / Silver · Crystal1st turn: Attack 2nd turn: Rest
Ruby / Sapphire · EmeraldPowerful, but leaves the user immobile the next turn.
FireRed / LeafGreenA severely damaging attack that makes the user rest on the next turn.
Diamond / Pearl · Platinum · HeartGold / SoulSilverThe foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Black / White · Black 2 / White 2The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / ShieldThe target is attacked with a powerful beam. The user can’t move on the next turn.
Legends: ArceusThe target is attacked with a powerful beam.
Scarlet / VioletThe target is attacked with a powerful beam. The user can't move on the next turn.

TM / HM

Red / Green · Blue · Red / Blue · Yellow · Gold / Silver · Crystal · Ruby / Sapphire · Emerald · Colosseum · XD · FireRed / LeafGreen · Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra MoonTM15
Let’s Go, Pikachu! / Let’s Go, Eevee!TM48
Sword / ShieldTM08
Scarlet / Violet · Scarlet: The Indigo Disk / Violet: The Indigo DiskTM163
Legends: Z-ATM44

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By TM / HM (8)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)