Drill Run is a Ground-type move introduced in Generation 5.
⚔ Open in the damage calculator
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 5 | Ground | Physical | 80 | 95 | 10 | +0 |
| Generation 6 | Ground | Physical | 80 | 95 | 10 | +0 |
| Generation 7 | Ground | Physical | 80 | 95 | 10 | +0 |
| Generation 8 | Ground | Physical | 80 | 95 | 10 | +0 |
| Generation 9 | Ground | Physical | 80 | 95 | 10 | +0 |
In-game descriptions
| Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: Arceus | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
|---|---|
| Scarlet / Violet | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
TM / HM
| Let’s Go, Pikachu! / Let’s Go, Eevee! | TM58 |
|---|---|
| Sword / Shield | TR87 |
| Scarlet / Violet · Scarlet: The Indigo Disk / Violet: The Indigo Disk | TM106 |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By TM / HM (3)
By move tutor (3)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)