AtlasPreview
Moves › Normal

Disable

Disable is a Normal-type move introduced in Generation 1.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalStatus—5520+0
Generation 2NormalStatus—5520+0
Generation 3NormalStatus—5520+0
Generation 4NormalStatus—8020+0
Generation 5NormalStatus—10020+0
Generation 6NormalStatus—10020+0
Generation 7NormalStatus—10020+0
Generation 8NormalStatus—10020+0
Generation 9NormalStatus—10020+0

In-game descriptions

Gold / Silver · CrystalDisables the foe's most recent move.
Ruby / Sapphire · EmeraldPsychically disables one of the foe’s moves.
FireRed / LeafGreenFor a few turns, it prevents the foe from using the move it last used.
Diamond / Pearl · Platinum · HeartGold / SoulSilverFor several turns, this move prevents the foe from using the move it last used.
Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: ArceusFor four turns, this move prevents the target from using the move it last used.
Scarlet / VioletFor four turns, the target will be unable to use whichever move it last used.

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (1)

By breeding (2)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)