Electro Ball is a Electric-type move introduced in Generation 5.
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 5 | Electric | Special | — | 100 | 10 | +0 |
| Generation 6 | Electric | Special | — | 100 | 10 | +0 |
| Generation 7 | Electric | Special | — | 100 | 10 | +0 |
| Generation 8 | Electric | Special | — | 100 | 10 | +0 |
| Generation 9 | Electric | Special | — | 100 | 10 | +0 |
In-game descriptions
| Black / White · Black 2 / White 2 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
|---|---|
| X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. |
| Legends: Arceus · Scarlet / Violet | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
TM / HM
| Sword / Shield | TR80 |
|---|---|
| Scarlet / Violet | TM72 |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By level up (1)
By TM / HM (3)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)