AtlasPreview
Moves › Normal

Sing

Sing is a Normal-type move introduced in Generation 1.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalStatus—5515+0
Generation 2NormalStatus—5515+0
Generation 3NormalStatus—5515+0
Generation 4NormalStatus—5515+0
Generation 5NormalStatus—5515+0
Generation 6NormalStatus—5515+0
Generation 7NormalStatus—5515+0
Generation 8NormalStatus—5515+0
Generation 9NormalStatus—5515+0

In-game descriptions

Gold / Silver · CrystalMay cause the foe to fall asleep.
Ruby / Sapphire · EmeraldA soothing song lulls the foe into a deep slumber.
FireRed / LeafGreenA soothing song in a calming voice lulls the foe into a deep slumber.
Diamond / Pearl · Platinum · HeartGold / SoulSilverA soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: ArceusA soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Scarlet / VioletA soothing lullaby is sung in a beautiful voice that puts the target to sleep.

TM / HM

Mega DimensionTM111

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)