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Moves › Psychic

Trick Room

Trick Room is a Psychic-type move introduced in Generation 4.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 4PsychicStatus——5-7
Generation 5PsychicStatus——5-7
Generation 6PsychicStatus——5-7
Generation 7PsychicStatus——5-7
Generation 8PsychicStatus——5-7
Generation 9PsychicStatus——5-7

In-game descriptions

Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: Arceus · Scarlet / VioletThe user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM / HM

Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra MoonTM92
Sword / ShieldTM70
Scarlet / Violet · Scarlet: The Indigo Disk / Violet: The Indigo DiskTM161

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By TM / HM (3)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)