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Moves › Normal

Double-Edge

Double-Edge is a Normal-type move introduced in Generation 1.

⚔ Open in the damage calculator

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalPhysical10010015+0
Generation 2NormalPhysical12010015+0
Generation 3NormalPhysical12010015+0
Generation 4NormalPhysical12010015+0
Generation 5NormalPhysical12010015+0
Generation 6NormalPhysical12010015+0
Generation 7NormalPhysical12010015+0
Generation 8NormalPhysical12010015+0
Generation 9NormalPhysical12010015+0

In-game descriptions

Gold / Silver · CrystalA tackle that also hurts the user.
Ruby / Sapphire · EmeraldA life-risking tackle that also hurts the user.
FireRed / LeafGreenA reckless, life-risking tackle that also hurts the user a little.
Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee!A reckless, life-risking tackle. This also damages the user quite a lot.
Sword / ShieldA reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Legends: ArceusA reckless, life-risking tackle in which the user rushes the target. This also damages the user.
Scarlet / VioletA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM / HM

Red / Green · Blue · Red / Blue · YellowTM10
Scarlet / Violet · Scarlet: The Indigo Disk / Violet: The Indigo DiskTM204
Legends: Z-ATM56

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (10)

By TM / HM (23)

By move tutor (22)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)