Ice Ball is a Ice-type move introduced in Generation 3.
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Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 3 | Ice | Special | 30 | 90 | 20 | +0 |
| Generation 4 | Ice | Physical | 30 | 90 | 20 | +0 |
| Generation 5 | Ice | Physical | 30 | 90 | 20 | +0 |
| Generation 6 | Ice | Physical | 30 | 90 | 20 | +0 |
| Generation 7 | Ice | Physical | 30 | 90 | 20 | +0 |
| Generation 8 | Ice | Physical | 30 | 90 | 20 | +0 |
| Generation 9 | Ice | Physical | 30 | 90 | 20 | +0 |
In-game descriptions
| Ruby / Sapphire · Emerald | A 5-turn attack that gains power on successive hits. |
|---|---|
| FireRed / LeafGreen | A 5-turn rolling attack that becomes stronger each time it rolls. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire | The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
| Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! | The user attacks the target for five turns. The move’s power increases each time it hits. |
| Sword / Shield | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By breeding (1)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)