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Moves › Normal

Headbutt

Headbutt is a Normal-type move introduced in Generation 1.

⚔ Open in the damage calculator

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalPhysical7010015+0
Generation 2NormalPhysical7010015+0
Generation 3NormalPhysical7010015+0
Generation 4NormalPhysical7010015+0
Generation 5NormalPhysical7010015+0
Generation 6NormalPhysical7010015+0
Generation 7NormalPhysical7010015+0
Generation 8NormalPhysical7010015+0
Generation 9NormalPhysical7010015+0

In-game descriptions

Gold / Silver · CrystalAn attack that may make foe flinch.
Ruby / Sapphire · EmeraldA ramming attack that may cause flinching.
FireRed / LeafGreenThe user sticks its head out and rams. It may make the foe flinch.
Diamond / Pearl · PlatinumThe user sticks its head out and rams straight forward. It may make the foe flinch.
HeartGold / SoulSilverThe user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Black / White · Black 2 / White 2The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: Arceus · Scarlet / VioletThe user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM / HM

Gold / Silver · CrystalTM02
Let’s Go, Pikachu! / Let’s Go, Eevee! · Legends: Z-ATM01

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (1)

By TM / HM (21)

By move tutor (17)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)