Headbutt is a Normal-type move introduced in Generation 1.
⚔ Open in the damage calculator
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 1 | Normal | Physical | 70 | 100 | 15 | +0 |
| Generation 2 | Normal | Physical | 70 | 100 | 15 | +0 |
| Generation 3 | Normal | Physical | 70 | 100 | 15 | +0 |
| Generation 4 | Normal | Physical | 70 | 100 | 15 | +0 |
| Generation 5 | Normal | Physical | 70 | 100 | 15 | +0 |
| Generation 6 | Normal | Physical | 70 | 100 | 15 | +0 |
| Generation 7 | Normal | Physical | 70 | 100 | 15 | +0 |
| Generation 8 | Normal | Physical | 70 | 100 | 15 | +0 |
| Generation 9 | Normal | Physical | 70 | 100 | 15 | +0 |
In-game descriptions
| Gold / Silver · Crystal | An attack that may make foe flinch. |
|---|---|
| Ruby / Sapphire · Emerald | A ramming attack that may cause flinching. |
| FireRed / LeafGreen | The user sticks its head out and rams. It may make the foe flinch. |
| Diamond / Pearl · Platinum | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| HeartGold / SoulSilver | The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Black / White · Black 2 / White 2 | The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
| X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: Arceus · Scarlet / Violet | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
TM / HM
| Gold / Silver · Crystal | TM02 |
|---|---|
| Let’s Go, Pikachu! / Let’s Go, Eevee! · Legends: Z-A | TM01 |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By level up (1)
By TM / HM (21)
By move tutor (17)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)