Superpower is a Fighting-type move introduced in Generation 3.
⚔ Open in the damage calculator
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 3 | Fighting | Physical | 120 | 100 | 5 | +0 |
| Generation 4 | Fighting | Physical | 120 | 100 | 5 | +0 |
| Generation 5 | Fighting | Physical | 120 | 100 | 5 | +0 |
| Generation 6 | Fighting | Physical | 120 | 100 | 5 | +0 |
| Generation 7 | Fighting | Physical | 120 | 100 | 5 | +0 |
| Generation 8 | Fighting | Physical | 120 | 100 | 5 | +0 |
| Generation 9 | Fighting | Physical | 120 | 100 | 5 | +0 |
In-game descriptions
| Ruby / Sapphire · Emerald | Boosts strength sharply, but lowers abilities. |
|---|---|
| FireRed / LeafGreen | A powerful attack, but it also lowers the user’s ATTACK and DEFENSE stats. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. |
| Black / White · Black 2 / White 2 | The user attacks the target with great power. However, it also lowers the user’s Attack and Defense. |
| X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
| Legends: Arceus | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
| Scarlet / Violet | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
TM / HM
| Let’s Go, Pikachu! / Let’s Go, Eevee! | TM49 |
|---|---|
| Sword / Shield | TR39 |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By TM / HM (2)
By move tutor (2)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)