Vital Throw is a Fighting-type move introduced in Generation 2.
⚔ Open in the damage calculator
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 2 | Fighting | Physical | 70 | — | 10 | -1 |
| Generation 3 | Fighting | Physical | 70 | — | 10 | -1 |
| Generation 4 | Fighting | Physical | 70 | — | 10 | -1 |
| Generation 5 | Fighting | Physical | 70 | — | 10 | -1 |
| Generation 6 | Fighting | Physical | 70 | — | 10 | -1 |
| Generation 7 | Fighting | Physical | 70 | — | 10 | -1 |
| Generation 8 | Fighting | Physical | 70 | — | 10 | -1 |
| Generation 9 | Fighting | Physical | 70 | — | 10 | -1 |
In-game descriptions
| Gold / Silver · Crystal | A 2nd-strike move that never misses. |
|---|---|
| Ruby / Sapphire · Emerald | Makes the user’s move last, but it never misses. |
| FireRed / LeafGreen | Makes the user attack after the foe. In return, it will not miss. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. |
| Black / White · Black 2 / White 2 | The user attacks last. In return, this throw move is guaranteed not to miss. |
| X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield | The user attacks last. In return, this throw move never misses. |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)