Spark is a Electric-type move introduced in Generation 2.
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Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 2 | Electric | Special | 65 | 100 | 20 | +0 |
| Generation 3 | Electric | Special | 65 | 100 | 20 | +0 |
| Generation 4 | Electric | Physical | 65 | 100 | 20 | +0 |
| Generation 5 | Electric | Physical | 65 | 100 | 20 | +0 |
| Generation 6 | Electric | Physical | 65 | 100 | 20 | +0 |
| Generation 7 | Electric | Physical | 65 | 100 | 20 | +0 |
| Generation 8 | Electric | Physical | 65 | 100 | 20 | +0 |
| Generation 9 | Electric | Physical | 65 | 100 | 20 | +0 |
In-game descriptions
| Gold / Silver · Crystal | An attack that may cause paralysis. |
|---|---|
| Ruby / Sapphire · Emerald | An electrified tackle that may paralyze the foe. |
| FireRed / LeafGreen | An electrically charged tackle that may also paralyze the foe. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. |
| Black / White · Black 2 / White 2 | The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. |
| X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
| Legends: Arceus | The user throws an electrically charged tackle at the target to deal damage. This may also leave the target with paralysis. |
| Scarlet / Violet | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By level up (1)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)