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Moves › Normal

Belly Drum

Belly Drum is a Normal-type move introduced in Generation 2.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 2NormalStatus——10+0
Generation 3NormalStatus——10+0
Generation 4NormalStatus——10+0
Generation 5NormalStatus——10+0
Generation 6NormalStatus——10+0
Generation 7NormalStatus——10+0
Generation 8NormalStatus——10+0
Generation 9NormalStatus——10+0

In-game descriptions

Gold / Silver · CrystalReduces own HP to maximize ATTACK.
Ruby / Sapphire · EmeraldMaximizes ATTACK while sacrificing HP.
FireRed / LeafGreenThe user maximizes its ATTACK stat at the cost of half its full HP.
Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: ArceusThe user maximizes its Attack stat in exchange for HP equal to half its max HP.
Scarlet / VioletThe user maximizes its Attack stat but loses HP equal to half its max HP.

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (1)

By breeding (3)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)