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Moves › Normal

Flail

Flail is a Normal-type move introduced in Generation 2.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 2NormalPhysical—10015+0
Generation 3NormalPhysical—10015+0
Generation 4NormalPhysical—10015+0
Generation 5NormalPhysical—10015+0
Generation 6NormalPhysical—10015+0
Generation 7NormalPhysical—10015+0
Generation 8NormalPhysical—10015+0
Generation 9NormalPhysical—10015+0

In-game descriptions

Gold / Silver · CrystalStronger if the user's HP is low.
Ruby / Sapphire · EmeraldInflicts more damage when the user’s HP is down.
FireRed / LeafGreenA desperate attack that becomes more powerful the less HP the user has.
Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / ShieldThe user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
Legends: Arceus · Scarlet / VioletThe user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (4)

By breeding (6)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)