Mind Reader is a Normal-type move introduced in Generation 2.
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 2 | Normal | Status | — | — | 40 | +0 |
| Generation 3 | Normal | Status | — | — | 40 | +0 |
| Generation 4 | Normal | Status | — | — | 40 | +0 |
| Generation 5 | Normal | Status | — | — | 5 | +0 |
| Generation 6 | Normal | Status | — | — | 5 | +0 |
| Generation 7 | Normal | Status | — | — | 5 | +0 |
| Generation 8 | Normal | Status | — | — | 5 | +0 |
| Generation 9 | Normal | Status | — | — | 5 | +0 |
In-game descriptions
| Gold / Silver · Crystal | Ensures the next attack will hit. |
|---|---|
| Ruby / Sapphire · Emerald | Senses the foe’s action to ensure the next move’s hit. |
| FireRed / LeafGreen | The user predicts the foe’s action to ensure its next attack hits. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | The user senses the foe’s movements with its mind to ensure its next attack does not miss. |
| Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By breeding (1)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)