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Moves › Normal

Tri Attack

Tri Attack is a Normal-type move introduced in Generation 1.

⚔ Open in the damage calculator

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalPhysical8010010+0
Generation 2NormalPhysical8010010+0
Generation 3NormalPhysical8010010+0
Generation 4NormalSpecial8010010+0
Generation 5NormalSpecial8010010+0
Generation 6NormalSpecial8010010+0
Generation 7NormalSpecial8010010+0
Generation 8NormalSpecial8010010+0
Generation 9NormalSpecial8010010+0

In-game descriptions

Gold / Silver · CrystalFires three kinds of beams at once.
Ruby / Sapphire · EmeraldFires three types of beams at the same time.
FireRed / LeafGreenA simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.
Diamond / Pearl · Platinum · HeartGold / SoulSilverThe user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target.
Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha SapphireThe user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
Sun / Moon · Ultra Sun / Ultra MoonThe user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.
Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / ShieldThe user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
Legends: ArceusThe user strikes with a simultaneous three-beam attack. This may also leave the target with a burn, paralysis, or frostbite.
Scarlet / VioletThe user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

TM / HM

Red / Green · Blue · Red / Blue · YellowTM49
Let’s Go, Pikachu! / Let’s Go, Eevee!TM28
Sword / ShieldTR19
Mega DimensionTM147

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (2)

By TM / HM (5)

By breeding (1)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)