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Moves › Normal

Conversion

Conversion is a Normal-type move introduced in Generation 1.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalStatus——30+0
Generation 2NormalStatus——30+0
Generation 3NormalStatus——30+0
Generation 4NormalStatus——30+0
Generation 5NormalStatus——30+0
Generation 6NormalStatus——30+0
Generation 7NormalStatus——30+0
Generation 8NormalStatus——30+0
Generation 9NormalStatus——30+0

In-game descriptions

Gold / Silver · CrystalChange user's type to a move's type.
Ruby / SapphireChanges the user’s type into an own move’s type.
EmeraldChanges the user’s type into a known move’s type.
FireRed / LeafGreenThe user changes its type to match the type of one of its moves.
Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2The user changes its type to become the same type as one of its moves.
X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: Arceus · Scarlet / VioletThe user changes its type to become the same type as the move at the top of the list of moves it knows.

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)