Explosion is a Normal-type move introduced in Generation 1.
⚔ Open in the damage calculator
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 1 | Normal | Physical | 170 | 100 | 5 | +0 |
| Generation 2 | Normal | Physical | 250 | 100 | 5 | +0 |
| Generation 3 | Normal | Physical | 250 | 100 | 5 | +0 |
| Generation 4 | Normal | Physical | 250 | 100 | 5 | +0 |
| Generation 5 | Normal | Physical | 250 | 100 | 5 | +0 |
| Generation 6 | Normal | Physical | 250 | 100 | 5 | +0 |
| Generation 7 | Normal | Physical | 250 | 100 | 5 | +0 |
| Generation 8 | Normal | Physical | 250 | 100 | 5 | +0 |
| Generation 9 | Normal | Physical | 250 | 100 | 5 | +0 |
In-game descriptions
| Gold / Silver · Crystal | Very powerful but makes user faint. |
|---|---|
| Ruby / Sapphire · Emerald | Inflicts severe damage but makes the user faint. |
| FireRed / LeafGreen | The user explodes to inflict terrible damage even while fainting itself. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| Black / White · Black 2 / White 2 | The user explodes to inflict damage on those around it. The user faints upon using this move. |
| X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: Arceus · Scarlet / Violet | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
TM / HM
| Red / Green · Blue · Red / Blue · Yellow | TM47 |
|---|---|
| Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon | TM64 |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By level up (1)
By TM / HM (2)
By move tutor (1)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)