Sky Attack is a Flying-type move introduced in Generation 1.
⚔ Open in the damage calculator
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 1 | Physical | 140 | 90 | 5 | +0 | |
| Generation 2 | Physical | 140 | 90 | 5 | +0 | |
| Generation 3 | Physical | 140 | 90 | 5 | +0 | |
| Generation 4 | Physical | 140 | 90 | 5 | +0 | |
| Generation 5 | Physical | 140 | 90 | 5 | +0 | |
| Generation 6 | Physical | 140 | 90 | 5 | +0 | |
| Generation 7 | Physical | 140 | 90 | 5 | +0 | |
| Generation 8 | Physical | 140 | 90 | 5 | +0 | |
| Generation 9 | Physical | 140 | 90 | 5 | +0 |
In-game descriptions
| Gold / Silver · Crystal | 1st turn: Prepare 2nd turn: Attack |
|---|---|
| Ruby / Sapphire · Emerald | Searches out weak spots, then strikes the next turn. |
| FireRed / LeafGreen | A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
| Black / White · Black 2 / White 2 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
| X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: Arceus | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| Scarlet / Violet | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
TM / HM
| Red / Green · Blue · Red / Blue · Yellow | TM43 |
|---|---|
| Mega Dimension | TM153 |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By TM / HM (3)
By breeding (1)
By move tutor (3)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)