Leech Life is a Bug-type move introduced in Generation 1.
⚔ Open in the damage calculator
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 1 | Bug | Physical | 20 | 100 | 15 | +0 |
| Generation 2 | Bug | Physical | 20 | 100 | 15 | +0 |
| Generation 3 | Bug | Physical | 20 | 100 | 15 | +0 |
| Generation 4 | Bug | Physical | 20 | 100 | 15 | +0 |
| Generation 5 | Bug | Physical | 20 | 100 | 15 | +0 |
| Generation 6 | Bug | Physical | 20 | 100 | 15 | +0 |
| Generation 7 | Bug | Physical | 80 | 100 | 10 | +0 |
| Generation 8 | Bug | Physical | 80 | 100 | 10 | +0 |
| Generation 9 | Bug | Physical | 80 | 100 | 10 | +0 |
In-game descriptions
| Gold / Silver · Crystal | Steals 1/2 of the damage inflicted. |
|---|---|
| Ruby / Sapphire · Emerald | An attack that steals half the damage inflicted. |
| FireRed / LeafGreen | An attack that absorbs half the damage it inflicted to restore HP. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | A blood-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| Legends: Arceus | The user attacks by draining the target's blood. Some of the damage dealt to the target is absorbed by the user to restore their own HP. |
| Scarlet / Violet | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
TM / HM
| Sun / Moon · Ultra Sun / Ultra Moon | TM28 |
|---|---|
| Sword / Shield | TR18 |
| Scarlet / Violet | TM95 |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By TM / HM (2)
By breeding (1)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)