Clamp is a Water-type move introduced in Generation 1.
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Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 1 | Water | Special | 35 | 75 | 10 | +0 |
| Generation 2 | Water | Special | 35 | 75 | 10 | +0 |
| Generation 3 | Water | Special | 35 | 75 | 10 | +0 |
| Generation 4 | Water | Physical | 35 | 75 | 10 | +0 |
| Generation 5 | Water | Physical | 35 | 85 | 15 | +0 |
| Generation 6 | Water | Physical | 35 | 85 | 15 | +0 |
| Generation 7 | Water | Physical | 35 | 85 | 15 | +0 |
| Generation 8 | Water | Physical | 35 | 85 | 15 | +0 |
| Generation 9 | Water | Physical | 35 | 85 | 15 | +0 |
In-game descriptions
| Gold / Silver · Crystal | Traps the foe for 2-5 turns. |
|---|---|
| Ruby / Sapphire · Emerald | Traps and squeezes the foe for 2 to 5 turns. |
| FireRed / LeafGreen | The foe is clamped and squeezed by the user’s shell for two to five turns. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver | The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns. |
| Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! | The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. |
| Sword / Shield | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)