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Focus Energy

Focus Energy is a Normal-type move introduced in Generation 1.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1NormalStatus——30+0
Generation 2NormalStatus——30+0
Generation 3NormalStatus——30+0
Generation 4NormalStatus——30+0
Generation 5NormalStatus——30+0
Generation 6NormalStatus——30+0
Generation 7NormalStatus——30+0
Generation 8NormalStatus——30+0
Generation 9NormalStatus——30+0

In-game descriptions

Gold / Silver · CrystalRaises the criti cal hit ratio.
Ruby / Sapphire · EmeraldFocuses power to raise the critical-hit ratio.
FireRed / LeafGreenThe user takes a deep breath and focuses to raise its critical-hit ratio.
Diamond / Pearl · Platinum · HeartGold / SoulSilverThe user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / ShieldThe user takes a deep breath and focuses so that critical hits land more easily.
Legends: Arceus · Scarlet / VioletThe user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

TM / HM

Sword / ShieldTR13

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (6)

By TM / HM (5)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)