Barrier is a Psychic-type move introduced in Generation 1.
Values by generation
From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.
| Generation | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Generation 1 | Psychic | Status | — | — | 30 | +0 |
| Generation 2 | Psychic | Status | — | — | 30 | +0 |
| Generation 3 | Psychic | Status | — | — | 30 | +0 |
| Generation 4 | Psychic | Status | — | — | 30 | +0 |
| Generation 5 | Psychic | Status | — | — | 30 | +0 |
| Generation 6 | Psychic | Status | — | — | 20 | +0 |
| Generation 7 | Psychic | Status | — | — | 20 | +0 |
| Generation 8 | Psychic | Status | — | — | 20 | +0 |
| Generation 9 | Psychic | Status | — | — | 20 | +0 |
In-game descriptions
| Gold / Silver · Crystal | Sharply increases user's DEFENSE. |
|---|---|
| Ruby / Sapphire · Emerald | Creates a barrier that sharply raises DEFENSE. |
| FireRed / LeafGreen | The user creates a sturdy wall that sharply raises its DEFENSE stat. |
| Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Sword / Shield | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Pokémon that learn it
All versions combined; see each Pokémon's page for game-by-game details.
By level up (2)
Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)