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Moves › Water

Withdraw

Withdraw is a Water-type move introduced in Generation 1.

Values by generation

From PokeAPI's change history. Up to Generation 3, physical or special depends on the type. Highlighted cells changed from the previous generation.

GenerationTypeCategoryPowerAccuracyPPPriority
Generation 1WaterStatus——40+0
Generation 2WaterStatus——40+0
Generation 3WaterStatus——40+0
Generation 4WaterStatus——40+0
Generation 5WaterStatus——40+0
Generation 6WaterStatus——40+0
Generation 7WaterStatus——40+0
Generation 8WaterStatus——40+0
Generation 9WaterStatus——40+0

In-game descriptions

Gold / Silver · CrystalHeightens the user's DEFENSE.
Ruby / Sapphire · EmeraldWithdraws the body into its hard shell to raise DEFENSE.
FireRed / LeafGreenThe user withdraws its body in its hard shell, raising its DEFENSE stat.
Diamond / Pearl · Platinum · HeartGold / SoulSilver · Black / White · Black 2 / White 2 · X / Y · Omega Ruby / Alpha Sapphire · Sun / Moon · Ultra Sun / Ultra Moon · Let’s Go, Pikachu! / Let’s Go, Eevee! · Sword / Shield · Legends: ArceusThe user withdraws its body into its hard shell, raising its Defense stat.
Scarlet / VioletThe user withdraws its body into its hard shell, boosting its Defense stat.

Pokémon that learn it

All versions combined; see each Pokémon's page for game-by-game details.

By level up (2)

Sources : PokeAPI (moves, move_changelog, move_flavor_text, pokemon_moves, machines)